AKASH DHIMAN is a multidisciplinary designer, field researcher and artistic investigator. Currently leading design testing for GOC Boys. He works with people and advocate human values through design innovations along with creating digital and physical experiences and solutions. 

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Game of choice: Boys

Sponserd by USAID, Project by HDI,  Developed by Metamersive, Research by Vihara

An year long field and remote testing with Adolescent Indian boys (15-19 yrs old) to test concepts, mechanism, and gameplay of a Story based android game addressing co-op up with rejection, understanding consent, gender equality and SRH

Project Management & Qualitative research, 
Delhi, Jaipur & Patna, INDIA

What - ever happened
How to - Field testing sessions
1. Steps - elements
2. Do’s & don’ts
3. framework/process
Impact of testing sessions over a digital product
- Important changes in the game

Informal E-Waste Recycling

A series of design innovation and field research projects focused on understanding human values involved in infomal e-waste recycling site and re-thinking industrial design process.
Independent Research
Mexico city and Los Angeles

Expressing Hunger

A multi-phase investigation of food insecurity faced by a significant portion of students. It investigates this complex problem using ethnographic, qualitative, and innovative research methods.
Independent Research
Los Angeles

Social Impact Design and Field Explorations

Design and research projects conducted over a geographical location with a focused theme. With support of and in collaboration with Going to School and RBMVE Onward. 
Independent + Sponsored

Mixed Locations

UX/UI Projects

Case studies of landing pages, app design and digital platforms. 

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Multi-Disciplinary Projects

Product Design, book design, and others.

Sponsored + Independent
Mixed Locations